Python API¶
This section includes information for using the pure Python API of bob.io.audio
.
Classes¶
Use this object to read samples from audio files |
|
Use this object to write samples to audio files |
Details¶
- class bob.io.audio.reader¶
Bases:
object
Use this object to read samples from audio files
Audio reader objects can read data from audio files. The current implementation uses SoX , which is a stable freely available audio encoding and decoding library, designed specifically for these tasks. You can read an entire audio in memory by using the
load()
method.Constructor Documentation:
reader (filename)
Opens an audio file for reading
Opens the audio file with the given filename for reading, i.e., using the
load()
functionParameters:
filename
: strThe file path to the file you want to read data from
Class Members:
- bits_per_sample¶
int <– The number of bits per sample in this audio stream
- compression_factor¶
float <– Compression factor on the audio stream
- duration¶
float <– Total duration of this audio file in seconds
- encoding¶
str <– Name of the encoding in which this audio file was recorded
- filename¶
str <– The full path to the file that will be decoded by this object
- load() data ¶
Loads all of the audio stream in a
numpy.ndarray
The data is organized in this way:
(channels, data)
.Returns:
data
:numpy.ndarray
The data read from this file
- number_of_channels¶
int <– The number of channels on the audio stream
- number_of_samples¶
int <– The number of samples in this audio stream
- rate¶
float <– The sampling rate of the audio stream
- type¶
tuple <– Typing information to load all of the file at once
- class bob.io.audio.writer¶
Bases:
object
Use this object to write samples to audio files
Audio writer objects can write data to audio files. The current implementation uses SoX.
Audio files are objects composed potentially multiple channels. The numerical representation are 2-D arrays where the first dimension corresponds to the channels of the audio stream and the second dimension represents the samples through time.
Constructor Documentation:
writer (filename, [rate], [encoding], [bits_per_sample])
Opens an audio file for writing
Opens the audio file with the given filename for writing, i.e., using the
append()
functionParameters:
filename
: strThe file path to the file you want to write data to
rate
: float[Default:
8000.
] The number of samples per secondencoding
: str[Default:
'UNKNOWN'
] The encoding to usebits_per_sample
: int[Default:
16
] The number of bits per sample to be recordedClass Members:
- append(sample) None ¶
Writes a new sample or set of samples to the file
The frame should be setup as a array with 1 dimension where each entry corresponds to one stream channel. Sets of samples should be setup as a 2D array in this way: (channels, samples). Arrays should contain only 64-bit float numbers.
Note
At present time we only support arrays that have C-style storages (if you pass reversed arrays or arrays with Fortran-style storage, the result is undefined)
Parameters:
sample
: array-like (1D or 2D, float)The sample(s) that should be appended to the file
- bits_per_sample¶
int <– The number of bits per sample in this audio stream
- close() None ¶
Closes the current audio stream and forces writing the trailer
After this point the audio is finalized and cannot be written to anymore.
- compression_factor¶
float <– Compression factor on the audio stream
- duration¶
float <– Total duration of this audio file in seconds
- encoding¶
str <– Name of the encoding in which this audio file will be written
- filename¶
str <– The full path to the file that will be decoded by this object
- is_opened¶
bool <– A flag indicating if the audio is still opened for writing, or has already been closed by the user using
close()
- number_of_channels¶
int <– The number of channels on the audio stream
- number_of_samples¶
int <– The number of samples in this audio stream
- rate¶
float <– The sampling rate of the audio stream
- type¶
tuple <– Typing information to load all of the file at once